Tavern
A downloadable game
This is a game I'm working on with a friend.
It's a role-playing game about relationships and personal development which centers around adventure and the stories we tell.
You play as a tavern keeper who organizes parties of spelunkers to go explore dungeons. The characters change over time, developing relationships, traits, dreams, and identities.
That's the focus of the game: the people. You don't do any dungeon delving yourself. Your goal is to know these people, help them grow and flourish in their community, introduce them to friends, give them a drink when they're down, and find a place where even the weakest character can use their strengths to their advantage.
It's closest to games like Party House, Darkest Dungeon, and Fire Emblem, and
has a little bit of inspiration from idle games and deck builders.
Mostly, I just wanted to see a role-playing game which doesn't focus on story or on numbers, but rather on people and how they interact.
Status | In development |
Author | Alex Hartford |
Genre | Role Playing |
Tags | Experimental, Singleplayer |
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